A year of game trailers…
A look back and behind the scenes look at a few of the indie game trailers I created from January to December of 2012
A look back and behind the scenes look at a few of the indie game trailers I created from January to December of 2012
Ever since I saw the awesome 90′s Super Meat Boy commercial by James ID, I’ve wanted to make a trailer or video that had that same sort of vibe. There’s something so wonderfully awful and nostalgic about those old Nintendo and Sega commercials from the 90′s. I grew up on these ads, and looking back on them now, it’s amazing that I took any of this seriously That being said, they hold a place in my heart, so being able to make something that parodies that style was an opportunity I couldn’t pass up.
“Hey dude! whats your schedule like?” was the subject-line of the email that I recieved from Adam Saltsman back in late January… The first thing that ran through my head was “Busy as hell!” but I can’t say no when Adam approaches me with a cool opportunity for a game trailer.
You’ve got an awesome game that you’ve been slaving on for years and it’s time to show the world. But then you realize: Crap! All I have is iMovie and don’t know how to make a good trailer. Creating an engaging trailer that will build excitement for your game is an art unto itself. If you don’t know how to effectively showcase your game in a minute or less, this post will show you how…
Of all of the video game trailers I’ve created in the past 10 months, this was by far the most fun to assemble, and easily the most complex of them all. I’ve been looking forward to having the opportunity to sink a good amount of time into one of these trailers, so this was a pretty awesome opportunity.
Aquaria for iPad has been in the works for quite a while now, and Alec and I had originally discussed making a trailer for it way back in March at GDC. Over the last few months, as development was wrapping up, we were discussing how to best get the word out about the new version of the game…